Autotune requires a very methodical approach and a lot of your attention during riding if you are going to save the trims it generates. If you don't save the trims, Autotune is going to overwrite them. The trims do not consistently become more perfect each time they are overwritten unless you ride the bike accordingly and this is definitely not ordinary riding. "Ordinary riding" is on and off throttle, constant change of rpm. Autotune requires that one throttle position be maintained throughout the rpm range it is capable of. For example, starting at 3000 rpm, the 14 will rise to 9,500 rpm if you hold 20% throttle (that is just my estimate for the purpose of discussion). SO, you start your tuning run at 3000 rpm, snap to 20% throttle and hold it until the rpm tops at 9500 rpm. Then, you cut throttle (cut, not roll off gently) OR you use an Auto Tune switch to shut the unit OFF. If you allow the engine to enter any of the cells in the map that you just did a nice clean run for, the trims will be over written. There are a lot of things about ordinary riding like reducing throttle position and exhaust reverberations that produce worse trims, not better. The idea is to get the trims from your good tuning run applied to the map before they can be overwritten. Autotune doesn't save your trims for you, you need to do it yourself. Autotune does update your trims for you but as said, ordinary riding doesn't produce good trims.
Secondly, Auto Tune is slow compared to most common AFR self tuners on automobiles. Auto Tune samples 12 times/second compared to a modern Automobile's system which samples 300 or more times/second. The Automobile will get hit the target AFR in a split second. Autotune is lucky to produce a trim that is 60% closer to achieving the target AFR. If you saved the trim from your previous run, Auto Tune will use that as the starting point for the next run. It doesn't need to do the work all over again as long as you saved it. SO, second run, Auto Tune gets about 70-80% closer to achieving the target AFR. You have to save that to your map so it doesn't get over written. Now Auto Tune has a pretty easy job of finding the exact trim needed to achieve the target AFR. One more run, maybe two and Auto Tune is generating mostly 1s and zeros for trims which basically means no fuel adjustment, the engine is running at the target AFR.
Third, you will be doing multiple runs on the road at very high speed if you want to tune the whole map. In the example of 20% throttle, how long does it take to hit the cruising speed (rpm stabilized for throttle position) at 20% throttle. If you start at 3000 rpm, it's going to take about a mile of road and probably 20 seconds doing over 100 mph before the rpm stabilizes at about 9500. Again, those speeds and time are hypothetical but you get the point. Doing 100% throttle tuning runs are a lot faster and easier and there's a lot less chance anyone will see you doing anything illegal. The small TPs require a lot of road and are very high risk, not that doing triple digits for a short duration is safe by any means.
Fourth, you need a good map to start from. Auto Tune does create trims but it requires target AFRs for every cell in the map. Most maps have several target AFRs throughout the map. I do not know the reason behind this, that is according to the tuners knowledge of the bike. For example, something like 13.5 is about the optimum AFR for peak hp but richer AFR numbers may better torque at lower rpm. You don't want to experiment with finding the best AFR numbers, you just go with the AFR table of a trusted map file.
Sounds complicated, methodical, not fun? Right! It's interesting, it's not fun. It's dangerous too. A dyno tune is a lot easier and safer. A bike would be tuned on the dyno using pretty close to the same method I've just briefly (yeah, this is brief) described. Auto Tune does not work by "just riding the bike."
Auto Tune does work maintain a target AFR when cruising. The reason is because you are maintaining one TP and one RPM and that gives Auto Tune the time it needs to hone in on the perfect trim. In reality though, I never maintain the same TP, even when I maintain the same speed. That might work on a perfectly flat and straight road but not on any highways I've ridden.
I did it all 8 years ago according to the instructions of highly respected tuner we have as a member of this forum. He wasn't around enough to give every detail but here's what I figured out. This info was based on my experience with the Gen1. I believe the Gen2 has a little leaner AFR for peak hp. Have at 'er if you want.
Final note: You have slipons that potentially increase hp by about 8 or 9. Whatever extra hp you have on top is definitely not goning to be noticed except when you compare dyno sheets. I had a full system on my Gen1 and it didn't feel more powerful after tuning. I'm just being realistic. None of us can ride the bike at those rpms long enough or often enough to tell the difference in 5 hp let alone the 2 or three you might be missing out on. That's for highly competitive racing. I did notice amazingly improved performance way down low. I ride in that zone all the time. 6th gear, 100% throttle, the bike pulled hard all the way down at 2000 rpm. I probably could have tuned for lower but what would be the point? I know for certain the engine would have bogged very badly under the same conditions/stock.
* Last updated by: Rook on 8/27/2024 @ 4:50 PM *
08 MIDNIGHT SAPPHIRE BLUE ZX-14 Now Deceased, will be resurected
2024 ZX-14R bran friggin NEW!